Have you ever wondered how DWM Thumbnails were so buttery smooth on Windows 8 and newer when making animations/transitions (in the shell)?
No? Well, one thing is sure; they are not using public APIs like DwmRegisterThumbnail and DwmUpdateThumbnailProperties.
Let me present you…
*drum rolls*
…fresh new private APIs to get a shared Visual from any window of your choice.
Let’s get started!
Nota bene: Since symbols are stripped for these functions I had to guess the name and the type, which wasn’t that easy as it sounds.
Nota bene 2: Since Windows 10 build 20xxx (or maybe a bit earlier) there were some tiny changes in two functions.
What to include:
#include <Unknwn.h>
#include <Windows.h>
#include <ntstatus.h>
#include <winternl.h>
#include <wrl\implements.h>
#include <comutil.h>
#include <dcomp.h>
#include <dwmapi.h>
#include <dxgi1_3.h>
#include <d3d11_2.h>
#include <d2d1_2.h>
#include <d2d1_2helper.h>
//Either use this or add in your linker configuration
#pragma comment(lib, "dxgi")
#pragma comment(lib, "d3d11")
#pragma comment(lib, "d2d1")
#pragma comment(lib, "dcomp")
#pragma comment(lib, "dwmapi")
#pragma comment(lib, "ole32")
Definitions:
enum THUMBNAIL_TYPE
{
TT_DEFAULT = 0x0,
TT_SNAPSHOT = 0x1,
TT_ICONIC = 0x2,
TT_BITMAPPENDING = 0x3,
TT_BITMAP = 0x4
};
typedef HRESULT(WINAPI* DwmpCreateSharedThumbnailVisual)(
IN HWND hwndDestination,
IN HWND hwndSource,
IN DWORD dwThumbnailFlags,
IN DWM_THUMBNAIL_PROPERTIES* pThumbnailProperties,
IN VOID* pDCompDevice,
OUT VOID** ppVisual,
OUT PHTHUMBNAIL phThumbnailId);
typedef HRESULT(WINAPI* DwmpQueryWindowThumbnailSourceSize)(
IN HWND hwndSource,
IN BOOL fSourceClientAreaOnly,
OUT SIZE* pSize);
typedef HRESULT(WINAPI* DwmpQueryThumbnailType)(
IN HTHUMBNAIL hThumbnailId,
OUT THUMBNAIL_TYPE* thumbType);
//pre-cobalt/pre-iron
typedef HRESULT(WINAPI* DwmpCreateSharedVirtualDesktopVisual)(
IN HWND hwndDestination,
IN VOID* pDCompDevice,
OUT VOID** ppVisual,
OUT PHTHUMBNAIL phThumbnailId);
//cobalt/iron (20xxx+)
//No changes except for the function name.
typedef HRESULT(WINAPI* DwmpCreateSharedMultiWindowVisual)(
IN HWND hwndDestination,
IN VOID* pDCompDevice,
OUT VOID** ppVisual,
OUT PHTHUMBNAIL phThumbnailId);
//pre-cobalt/pre-iron
typedef HRESULT(WINAPI* DwmpUpdateSharedVirtualDesktopVisual)(
IN HTHUMBNAIL hThumbnailId,
IN HWND* phwndsInclude,
IN DWORD chwndsInclude,
IN HWND* phwndsExclude,
IN DWORD chwndsExclude,
OUT RECT* prcSource,
OUT SIZE* pDestinationSize);
//cobalt/iron (20xxx+)
//Change: function name + new DWORD parameter.
//Pass "1" in dwFlags. Feel free to explore other flags.
typedef HRESULT(WINAPI* DwmpUpdateSharedMultiWindowVisual)(
IN HTHUMBNAIL hThumbnailId,
IN HWND* phwndsInclude,
IN DWORD chwndsInclude,
IN HWND* phwndsExclude,
IN DWORD chwndsExclude,
OUT RECT* prcSource,
OUT SIZE* pDestinationSize,
IN DWORD dwFlags);
//Custom names
#define DWM_TNP_FREEZE 0x100000
#define DWM_TNP_ENABLE3D 0x4000000
#define DWM_TNP_DISABLE3D 0x8000000
#define DWM_TNP_FORCECVI 0x40000000
#define DWM_TNP_DISABLEFORCECVI 0x80000000
//We also need these if you want to use MultiWindow/VirtualDesktop.
enum WINDOWCOMPOSITIONATTRIB
{
WCA_UNDEFINED = 0x0,
WCA_NCRENDERING_ENABLED = 0x1,
WCA_NCRENDERING_POLICY = 0x2,
WCA_TRANSITIONS_FORCEDISABLED = 0x3,
WCA_ALLOW_NCPAINT = 0x4,
WCA_CAPTION_BUTTON_BOUNDS = 0x5,
WCA_NONCLIENT_RTL_LAYOUT = 0x6,
WCA_FORCE_ICONIC_REPRESENTATION = 0x7,
WCA_EXTENDED_FRAME_BOUNDS = 0x8,
WCA_HAS_ICONIC_BITMAP = 0x9,
WCA_THEME_ATTRIBUTES = 0xA,
WCA_NCRENDERING_EXILED = 0xB,
WCA_NCADORNMENTINFO = 0xC,
WCA_EXCLUDED_FROM_LIVEPREVIEW = 0xD,
WCA_VIDEO_OVERLAY_ACTIVE = 0xE,
WCA_FORCE_ACTIVEWINDOW_APPEARANCE = 0xF,
WCA_DISALLOW_PEEK = 0x10,
WCA_CLOAK = 0x11,
WCA_CLOAKED = 0x12,
WCA_ACCENT_POLICY = 0x13,
WCA_FREEZE_REPRESENTATION = 0x14,
WCA_EVER_UNCLOAKED = 0x15,
WCA_VISUAL_OWNER = 0x16,
WCA_HOLOGRAPHIC = 0x17,
WCA_EXCLUDED_FROM_DDA = 0x18,
WCA_PASSIVEUPDATEMODE = 0x19,
WCA_LAST = 0x1A,
};
typedef struct WINDOWCOMPOSITIONATTRIBDATA
{
WINDOWCOMPOSITIONATTRIB Attrib;
void* pvData;
DWORD cbData;
};
typedef BOOL(WINAPI* SetWindowCompositionAttribute)(
IN HWND hwnd,
IN WINDOWCOMPOSITIONATTRIBDATA* pwcad);
How to get these functions:
These DLL exports don’t have function names, so you have to GetProcAddress with ordinal instead of the function name.
DwmpQueryThumbnailType lDwmpQueryThumbnailType;
DwmpCreateSharedThumbnailVisual lDwmpCreateSharedThumbnailVisual;
DwmpQueryWindowThumbnailSourceSize lDwmpQueryWindowThumbnailSourceSize;
//PRE-IRON
DwmpCreateSharedVirtualDesktopVisual lDwmpCreateSharedVirtualDesktopVisual;
DwmpUpdateSharedVirtualDesktopVisual lDwmpUpdateSharedVirtualDesktopVisual;
//20xxx+
DwmpCreateSharedMultiWindowVisual lDwmpCreateSharedMultiWindowVisual;
DwmpUpdateSharedMultiWindowVisual lDwmpUpdateSharedMultiWindowVisual;
bool InitPrivateDwmAPIs()
{
auto dwmapiLib = LoadLibrary(L"dwmapi.dll");
if (!dwmapiLib)
return false;
lDwmpQueryThumbnailType = (DwmpQueryThumbnailType)GetProcAddress(dwmapiLib, MAKEINTRESOURCEA(114));
lDwmpCreateSharedThumbnailVisual = (DwmpCreateSharedThumbnailVisual)GetProcAddress(dwmapiLib, MAKEINTRESOURCEA(147));
lDwmpQueryWindowThumbnailSourceSize = (DwmpQueryWindowThumbnailSourceSize)GetProcAddress(dwmapiLib, MAKEINTRESOURCEA(162));
//PRE-IRON
lDwmpCreateSharedVirtualDesktopVisual = (DwmpCreateSharedVirtualDesktopVisual)GetProcAddress(dwmapiLib, MAKEINTRESOURCEA(163));
lDwmpUpdateSharedVirtualDesktopVisual = (DwmpUpdateSharedVirtualDesktopVisual)GetProcAddress(dwmapiLib, MAKEINTRESOURCEA(164));
//20xxx+
lDwmpCreateSharedMultiWindowVisual = (DwmpCreateSharedMultiWindowVisual)GetProcAddress(dwmapiLib, MAKEINTRESOURCEA(163));
lDwmpUpdateSharedMultiWindowVisual = (DwmpUpdateSharedMultiWindowVisual)GetProcAddress(dwmapiLib, MAKEINTRESOURCEA(164));
if (/* Check if is not zero, otherwise return false */)
return false;
return true;
}
//------------------
SetWindowCompositionAttribute lSetWindowCompositionAttribute;
bool InitPrivateUser32APIs()
{
auto user32Lib = LoadLibrary(L"user32.dll");
if (!user32Lib)
return false;
lSetWindowCompositionAttribute = (SetWindowCompositionAttribute)GetProcAddress(user32Lib, "SetWindowCompositionAttribute");
if (!lSetWindowCompositionAttribute)
return false;
return true;
}
Create a new DirectComposition Device:
using namespace Microsoft::WRL;
ComPtr<ID3D11Device> direct3dDevice;
ComPtr<IDXGIDevice2> dxgiDevice;
ComPtr<ID2D1Factory2> d2dFactory2;
ComPtr<IDCompositionDesktopDevice> dcompDevice;
bool CreateDevice()
{
if (D3D11CreateDevice(0, //Adapter
D3D_DRIVER_TYPE_HARDWARE,
NULL,
D3D11_CREATE_DEVICE_BGRA_SUPPORT,
NULL,
0,
D3D11_SDK_VERSION,
direct3dDevice.GetAddressOf(),
nullptr,
nullptr
) != S_OK)
{
//Maybe try creating with D3D_DRIVER_TYPE_WARP before returning false.
//Always listen to device changes.
return false;
}
if (direct3dDevice->QueryInterface(dxgiDevice.GetAddressOf()) != S_OK)
{
return false;
}
if (D2D1CreateFactory(
D2D1_FACTORY_TYPE::D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory2),
(void**)d2dFactory2.GetAddressOf()) != S_OK)
{
return false;
}
if (DCompositionCreateDevice3(
dxgiDevice.Get(),
__uuidof(dcompDevice),
(void**)dcompDevice.GetAddressOf()) != S_OK)
{
return false;
}
return true;
}
Create a Window:
LRESULT CALLBACK MyWndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
//Your windows handling logic here.
switch (message)
{
case WM_CLOSE:
PostQuitMessage(0);
break;
default:
break;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
HWND CreateWindowInternal(LPCWSTR lptitleName, LPCWSTR lpclassName, DWORD dwExStyle, DWORD dwStyle)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
WNDCLASS wc = { };
wc.lpfnWndProc = MyWndProc;
wc.hInstance = hInstance;
wc.cbWndExtra = 0;
wc.lpszClassName = lpclassName;
if (!RegisterClass(&wc))
return nullptr;
const auto hwndParent = CreateWindowEx(dwExStyle, lpclassName, lptitleName,
dwStyle, CW_USEDEFAULT, CW_USEDEFAULT, 1000, 640,
nullptr, nullptr, hInstance, NULL);
//This part is needed ONLY if you plan on using MultiWindow/VirtualDesktop functions.
BOOL enable = TRUE;
WINDOWCOMPOSITIONATTRIBDATA wData{};
wData.Attrib = WCA_EXCLUDED_FROM_LIVEPREVIEW;
wData.pvData = &enable;
wData.cbData = sizeof(BOOL);
lSetWindowCompositionAttribute(hwndParent, &wData);
if (!hwndParent)
return nullptr;
return hwndParent;
}
Gluing it all together
int APIENTRY wWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPWSTR lpCmdLine,
int nCmdShow)
{
if (!InitPrivateDwmAPIs() ||
!InitPrivateUser32APIs() ||
!CreateDevice())
return 0;
auto myWnd = CreateWindowInternal(L"Noice window", L"DwmThumbExampleClass", WS_EX_NOREDIRECTIONBITMAP, NULL);
ShowWindow(myWnd, SW_SHOW);
// ----
// PLACEHOLDER FOR OUR DWM THUMBNAIL FUNCTION CALLS!
// ----
MSG msg{};
while (GetMessage(&msg, nullptr, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
Create a window thumbnail
//A window target of your choice
HWND targetWindow = (HWND)FindWindow(L"Shell_TrayWnd", NULL);
//Query the exact thumbnail source size
SIZE windowSize{};
lDwmpQueryWindowThumbnailSourceSize(targetWindow, FALSE, &windowSize);
//Pretty explanatory and also documented by Microsoft
DWM_THUMBNAIL_PROPERTIES thumb{};
thumb.dwFlags = DWM_TNP_SOURCECLIENTAREAONLY | DWM_TNP_VISIBLE | DWM_TNP_RECTDESTINATION | DWM_TNP_RECTSOURCE | DWM_TNP_OPACITY | DWM_TNP_ENABLE3D;
thumb.opacity = 255;
thumb.fVisible = TRUE;
thumb.fSourceClientAreaOnly = FALSE;
thumb.rcDestination = RECT{ 0, 0, windowSize.cx, windowSize.cy };
thumb.rcSource = RECT{ 0, 0, windowSize.cx, windowSize.cy };
HTHUMBNAIL hThumbWindow;
ComPtr<IDCompositionVisual2> windowVisual;
//Create the shared visual!
auto res = lDwmpCreateSharedThumbnailVisual(myWnd, targetWindow, 2, &thumb, dcompDevice.Get(), (void**)windowVisual.GetAddressOf(), &hThumbWindow);
//Create the target for the window.
ComPtr<IDCompositionTarget> dcompTarget;
if (dcompDevice->CreateTargetForHwnd(myWnd, FALSE, dcompTarget.GetAddressOf()) != S_OK)
return 0;
//You can either set the virtual desktop visual as root or create a new visual and set the content.
if (dcompTarget->SetRoot(windowVisual.Get()) != S_OK)
return 0;
//Remember to commit.
if (dcompDevice->Commit() != S_OK)
return 0;
//Once done, remember to release the Visual and not the hthumbnail.
Create a MultiWindow/VirtualDesktop thumbnail
ComPtr<IDCompositionVisual2> virtualDesktopVisual;
HTHUMBNAIL hThumbVirtualDesktop;
auto virtualDeskRes = lDwmpCreateSharedMultiWindowVisual(myWnd, dcompDevice.Get(), (void**)virtualDesktopVisual.GetAddressOf(), &hThumbVirtualDesktop);
auto monitorSize = RECT{ 0, 0, 1920, 1080 };
auto targetSize = SIZE{ 960, 540 };
HWND hwndTest = (HWND)0x1; //Exclude from the list what you want to exclude
HWND* excludeArray = new HWND[1];
excludeArray[0] = hwndTest;
//The include list is useless as it will include every window in every case.
//You can only play with the exclusion list.
auto virtualDesktopUpdate = lDwmpUpdateSharedMultiWindowVisual(hThumbVirtualDesktop, NULL, 0, excludeArray, 1, &monitorSize, &targetSize, 1); //Last parameter has to be "1"
//Use lDwmpUpdateSharedVirtualDesktopVisual for 19043 or older
//Create the target for the window.
ComPtr<IDCompositionTarget> dcompTarget;
if (dcompDevice->CreateTargetForHwnd(myWnd, FALSE, dcompTarget.GetAddressOf()) != S_OK)
return 0;
//You can either set the virtual desktop visual as root or create a new visual and set the content.
if (dcompTarget->SetRoot(virtualDesktopVisual.Get()) != S_OK)
return 0;
//Remember to commit.
if (dcompDevice->Commit() != S_OK)
return 0;
//Once done, remember to release the Visual and not the hthumbnail.
You can use DwmUpdateThumbnailProperties to update thumbnail properties. For anything else, you can rely on IDCompositionDevice/Visual and make great animations. 🙂
Full demo code: DWM Thumbnail/VirtualDesktop IDCompositionVisual example (github.com)
Also, something about IDCompositionDevice & Windows.UI.Composition.Compositor interop coming SOONâ„¢
Hey, Thank you for the post, i have been searching for this for a long time, can i get a contact email of you, i have been trying to replicate the acrylic blur effect, i think it is possible using this method to get the host backdrop brush (the content behind my window). Please leave me a message back.
Hi!
Dont You know how to enable thumbnail live preview of minimized window, like it does wmp?
May be this parameter helps to do it WCA_VIDEO_OVERLAY_ACTIVE?
how can I get other virtual desktop’s thumbnails? thanks for the content btw